Module 5 - Facilitating Digital Age Learning
Technological Thinking and Technological Learning
- While technology can be a great resource to help aid in a student's education, using it incorrectly, or using it when the classroom culture doesn't support it, will never be helpful.
- You can empower classroom culture in many ways, including:
- Voice and Choice
- Promote Trust and Collaboration
- Foster a Growth Mindset
- Encourage Risk-Taking
- Let Students Follow Their Passion
- Be a Tour Guide, Not a Gatekeeper
- "CT is a set of critical thinking skills that when used to solve a problem, mirror the processes a computer would use. It relies on algorithms and patterns that can be replicated by computers. "
- CT can be used in classrooms easily, and it doesn't require technology. It helps students break problems into smaller pieces that they can handle, and can help them in the long run by learning a new learning skill.
- Design Thinking is another type of problem-solving skill for your students, which involves students designing something to solve a problem.
- The key principles of Design Thinking are as follows:
- Divergent Thinking
- User-Centered
- Collaborative
- Integrated Thinking
- Experimental
- While Design Thinking doesn't require any technology, it still has implementations with technology in the classroom.
- "Creative thinking involves generating new ideas, often where there is not one correct answer. Creativity requires individuals to think outside of the box, in directions different from that which might be expected, and it urges individuals to look at what already exists relative to a concept while generating novel ideas. "
- This Creative thinking can be helpful to students by helping them formulate and create new ideas, to imagine, to take risks, and be curious.
- Scaffolding, another learning experience, includes giving students the tools and strategies to support higher thinking then they normally could reach without it.
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